AI Insights · Timothy · July 2023
Top 5 iOS Sports Games in Turkey: Q2 2023 Performance
Discover the performance trends of the top 5 iOS sports games in Turkey for Q2 2023, including download rates, revenue, and active user metrics.
The second quarter of 2023 saw notable performances from the top 5 sports games on the iOS platform in Turkey. Here's a detailed look at how each app fared based on data from Sensor Tower.
Head Ball 2 - Soccer Game from MASOMO LIMITED experienced a steady climb in weekly revenue, starting at around $9.8K in late March and peaking at approximately $12.3K by the end of June. Weekly downloads showed fluctuations, with a notable increase from 20.3K in late March to 20.7K by the end of June. The app also saw a significant rise in weekly active users, growing from 195K at the end of March to 225K in late June.
eFootball™ 2024 by KONAMI showed a varied revenue trend, beginning the quarter at $26.8K and reaching a peak of around $31.9K by the end of June. Weekly downloads increased from 12.5K in late March to 21K by the end of June. Active users also grew steadily, starting at 292K and reaching 345K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts saw a steady increase in weekly revenue, starting at approximately $24K and ending at nearly $39K in late June. Weekly downloads showed an upward trend from 16.4K in late March to 21.7K by the end of June. The app's active user base also expanded significantly, from 515K to 686K over the quarter.
8 Ball Pool™ by Miniclip.com had a relatively stable revenue, fluctuating between $4.4K and $6.8K throughout the quarter. Weekly downloads remained consistent, starting at 17.9K in late March and ending at 14K in late June. The app's active users saw some fluctuations but maintained an overall stable trend, ending the quarter with 263K active users.
Soccer Superstar from Real Free Soccer had modest revenue, averaging around $200 per week and peaking at $256 in late June. Weekly downloads showed variability, starting at 6.5K in late March and peaking at 15.6K in mid-May, ending the quarter at 12.9K. Active users saw a slight increase from 29.7K to 35.7K by the end of June.
For more detailed insights and data, visit Sensor Tower.